configuration
Configuration
WORM's settings are determined on initialization and dynamically. The startup settings are located in the configuration file, which exists in <root game directory>/addons/worm/config/worm.ini
The following sections and their properties describe configuration options for WORM
Global
- Logging - Whether to save log files
- LogLevel - The level of detail of the logs that are saved
Network
- IP - The IP to which the network module should connect
- Port - The port associated with the conneciton
- Modules - Which module to use
Note that as of version 1.1, this is unused.
Editor
- PlaneCreep - Whether generation should occur across planes within a region
- Adaptive - Whether node geometry may be non-rectangular or not
- Constructor - Which generator algorithm should be used
- Filter - Whether to remove entities from the map that get in the way of generation
- Interactive - Whether interactive mode is on
- Autoseed - Whether to create seed coordinates automatically
- RenderConnections - Whether to render connections
- UseVisibility - Whether to generate the visibility graph on the navigation mesh
- SaveForced - Whether to force saving connections that were manually added
configuration.txt · Last modified: 2023/11/29 23:25 by wormadmin