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dynamic_collision [2026/01/13 01:11] – creation2 wormadmindynamic_collision [2026/01/13 01:12] (current) wormadmin
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 To annotate a navigation mesh with dynamic objects: To annotate a navigation mesh with dynamic objects:
  
 +  - Load the mesh file
 +  - Use worm annotate_all <stage>
  
 +"stage" should be 1 or 2. Setting stage to 3 will annotate ladders, which may already exist if using a NAV file. This is not recommended because they will duplicate (as of 1.1.2)
dynamic_collision.1768266708.txt.gz · Last modified: 2026/01/13 01:11 by wormadmin